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ANDREW MEEKER
3D Animation|Modeling|Rigging
Oasis environment featured in my MFA Graduate Thesis Project Akumu.
Modeled in ZBrush and Maya, textured in Substance Painter, and built & rendered in Unreal Engine 4.
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Oasis environment featured in my MFA Graduate Thesis Project Akumu.
Modeled in ZBrush and Maya, textured in Substance Painter, and built & rendered in Unreal Engine 4.